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November 9, 2014 9:37 am

virtual reality is at ‘year zero’

Framestore‘s Digital Creative Director Mike Woods appeared on BBC Click last week with some very interesting comments on the Oculus Rift and the future of virtual reality.

December 10, 2012 10:55 pm

finally – Understand Music

More clean, simple and beautiful motion graphics, this time from German creative studio finally. I love the way that this short is able to visualize music and abstract musical concepts, whilst maintaining a strict, clear aesthetic style throughout. It puts me in mind a little of the way Disney were able to visualize music in Fantasia, back in 1940.

This makes me want to open up After Effects again and work on something a little more abstract and graphical.

November 10, 2011 8:08 am

Müller – Wünderful Stuff

To a child of the 80s, such as myself, epic TVC for Müller is possibly the very best advert ever made. Full of 80s kids TV characters such as Muttley, The Mr Men, and KITT from Knight Rider, this hilarious spot builds and builds into an epic battle between fun and bureaucracy.
Directed by Antoine Bardou-Jacquet with typically flawless visual effects work by The Mill.

April 30, 2011 8:11 am

Plexus Productions Opener

While I am getting a little bored by the plethora of abstract CG animations in a neutral environment that seem to be out there at the moment, Tim Borgmann‘s ident for Plexus Productions, with its super-high-detail is pretty cool.

December 18, 2010 7:25 pm

Alex Roman

I’ve discovered Alex Roman. His work is simply stunning.
Watch it, and marvel at its beauty. Then cry with jealousy when you realize that its all CG.

December 5, 2010 9:52 pm

Massive Attack – Atlas Air

More awesome Massive Attack CG music video goodness, with a follow-u/prequel to Splitting the Atom. Here we get to see the back story of the giant rabbit-cat creature that destroyed the city in the the previous video.

Directed by Edouard Salier.

November 9, 2010 7:20 pm


Frogger, Donkey Kong, Tetris… all your favourite 8-bit classics show up in this wonderful One More Production short from Patrick Jean. Its a great concept, with some creative interactions between CG and live action elements, and top-notch CG integration.
Inspiring stuff.

October 23, 2010 7:28 pm


This beautiful abstract video installation from Candas Sisman is inspired by the works of sculptor İlhan Koman. It explores a continuity of movement, with morphing transformations from 2D to 3D shapes, echoing the structural elements of Koman’s own work.

Commissioned by Plato Art Space

September 27, 2010 3:45 pm

Strange Arrangements

Radium Audio and Weareseventeen have come together to produce this series of moving sculptures for the Onedotzero festival 2010 in London.

August 27, 2010 3:07 pm


MK12‘s new release, a fusion of live action and animation, a nostalgic asthetic with a contemporary style and rhythm, explores the idea of “language working as a double-agent, carrying a hidden meaning with it for reasons yet-unknown”.

MK12 co-founder Ben Radatz explains:
"TELEPHONEME came about after we’d begun writing a short about how the alphabet was actually a “trojan horse” with coded messages and symbols, designed by a shadow group intent on keeping the rest of us down. While writing the piece we came across a Bell Labs-funded educational film called “The Alphabet Conspiracy,” which had pretty much the same content we were writing into our version. So we instead appropriated the voiceover and re-mixed it into a slightly darker version of itself. The voice is that of Frank Baxter, aka Dr. Research, a well-known figure in the educational film world. And, he tweets! We developed a typeface called “Chadwick” which we envisioned as a “root font” of sorts – a theoretically perfect and balanced font that concerned itself more with technical execution than visual aesthetics. This was the font that we used throughout the piece, and we set up a pretty rigid set of guidelines for it’s use. It’s not something that’s likely to be picked up on, but it made a good foundation for the rest of the piece. While voiceover is borrowed from the original film, the sound design was done in-house, borrowing from analog sources and mixing them into a very sight-for-see composition."
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